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ProLibertateGames/CLAUDE.md
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adrianoftyrielandPaperclip fad4778ad8
Build and Release APK / Build APK and publish release (push) Canceled after 0s
Bootstrap Pilgrims of Katan: rebrand, Gitea CI and OTA
Import of ProLibertateGames (upstream main, GPL-3.0) rebranded for
Wallacenet and repointed at git.wallacenet.ca.

- Identity: applicationId ca.wallacenet.pilgrimsofkatan (+ .dev for the dev
  channel), launcher names "Pilgrims of Katan" / "Pilgrims of Katan DEV",
  neutral hexagon branding replacing the Wallace tartan. Uncial Antiqua keeps
  its OFL licence, and the GPL-3.0 LICENSE plus upstream attribution stay.
- OTA: Updater.kt now reads this repo's own Gitea releases
  (/api/v1/repos/devadmin/PilgrimsOfKatan/releases...) and BuildConfig.
  OTA_ENABLED is on; Gitea answers the same JSON shape the code already parsed.
- Build numbers: versionCode = CI run number + plgVersionRunOffset (1000),
  with the tag and versionName derived from the same figure. The offset is
  permanent, because Gitea Actions restarts run numbers at 1 and a reset would
  otherwise make Android reject the next build as a downgrade.
- CI: ci.yml publishes a dev prerelease from dev, release.yml a production
  release from main, both through scripts/publish-release.sh (Gitea REST API,
  runnable by hand until an Actions runner is registered).
- Docs: docs/CI.md records the channel, numbering and runner decisions;
  docs/README.md seeds the per-game RULES-* conventions; CLAUDE.md carries the
  agent ground rules.

Verified: ./gradlew assembleDebug and testDebugUnitTest green on JDK 17 /
compileSdk 34, both variants stamped, installing side by side under the new
identity.

Co-Authored-By: Paperclip <[email protected]>
2026-10-13 22:03:27 +00:00

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Markdown

# Working on this repo (agent notes)
Pilgrims of Katan — an Android collection of card and board games, playable
against AI or over Wi-Fi (LAN). Bootstrapped from
[adrianoftyriel/ProLibertateGames](https://github.com/adrianoftyriel/ProLibertateGames)
(GPL-3.0, kept as the `upstream` remote) for Wallacenet. Canonical repo:
<https://git.wallacenet.ca/devadmin/PilgrimsOfKatan>.
## Ground rules
- **Licences travel.** `LICENSE` is GPL-3.0 and must stay. The Uncial Antiqua
font ships with its OFL licence at `docs/licenses/UncialAntiqua-OFL.txt`;
never delete or edit either. Attribution to the upstream lives in the README.
- **No Catan trademarks or brand assets**, and none of the upstream's Wallace
clan branding (it was removed in the rebrand; see README → Branding). The
brand is: *Pilgrims of Katan*, `ca.wallacenet.pilgrimsofkatan` (+ `.dev`),
slate blue / dev green, hexagon emblem.
- **The existing catalogue is the regression safety net.** Keep every game
green; new games (Catan) arrive as separate tasks, not edits to old ones.
All 22 games are `available = true`.
- **Docs conventions**: every game gets `docs/RULES-<id>.md` (index and gaps in
`docs/README.md`); build/CI/release decisions go in `docs/CI.md`. Update the
docs when behaviour changes — they are the check against the rules code.
## Build
```sh
export JAVA_HOME=... # JDK 17
export ANDROID_HOME=... # SDK with platform 34, build-tools 34
./gradlew assembleDebug # dev-channel APK (default)
PLG_CHANNEL=production ./gradlew assembleDebug # production APK
./gradlew testDebugUnitTest # JVM unit tests (rules/AI/net/score)
./gradlew lintDebug # Android lint (CI runs it)
```
On the Wallacenet project workspace a ready toolchain sits at
`../.toolchain/` (`jdk17/`, `android-sdk/`) — export `JAVA_HOME` and
`ANDROID_HOME` to it rather than installing again. Both variants must build:
they install side by side (different applicationId, launcher name, colour).
## Channels and OTA
One flag — `isDevBuild` in `app/build.gradle.kts` — drives applicationId,
launcher name and brand colour together. Never set them individually.
In-app OTA points at this repo's own Gitea releases
(`/api/v1/repos/devadmin/PilgrimsOfKatan/releases…`) and is **on**:
`BuildConfig.OTA_ENABLED` is `true`. The channel is a decision already made and
recorded — `docs/CI.md` documents the endpoints, the build-number scheme, and
what publishing requires. Setting the flag to `false` is the kill switch.
## CI
`.github/workflows/` — Actions-compatible so the Gitea instance runs them.
`ci.yml`: build + test + lint + artifact, and a dev prerelease from `dev`.
`release.yml`: production release from `main`. Both publish through
`scripts/publish-release.sh` (Gitea REST API), which is also runnable by hand.
**No Actions runner is registered on the instance yet**, so the workflows are
idle until one is — the local gradle commands above are the source of truth,
and CI green means those plus lint. Do not treat a workflow that has never run
as evidence.
## Code map
- `game/` — rules engines and AI, **pure Kotlin, no Android types**, unit
tested. `Catalog.kt` is the registry (id, title, blurb, options, `available`).
- `net/` — wire protocol, LAN transport (mDNS + TCP), lobby, host-authoritative
match driver; `score/` the scorekeeper sheet, also pure.
- `ui/` — Compose screens; `ui/theme/Theme.kt` holds the brand palette
(`BrandField`/`BrandDeep`/`BrandAccent`) and table accents.
- `update/` — OTA policy (`UpdatePolicy.kt`, pure and tested) and the gated
fetch (`Updater.kt`).
- `settings/` — DataStore preferences.
Host is authoritative over the wire; clients send intents, host re-validates
against the rules. Keep `game/` free of Android imports — the JVM tests depend
on it.
## Git
- Branches: `main` (production), `dev` (integration). Feature branches → PR
into `dev`.
- Commits by Paperclip agents end with
`Co-Authored-By: Paperclip <[email protected]>`.
- Pull upstream fixes with `git pull upstream` (the GitHub source); do not
point `origin` anywhere but this repo's Gitea URL.
## Legacy files
`.claude/` and `.rtk/` are the upstream author's assistant tooling, harmless
and left as inherited. This file supersedes the upstream's CLAUDE.md (which
documented their GitHub sandbox; that history is still in git).