Files
ProLibertateGames/docs
adrianoftyrielandPaperclip 5c797c8807
Build and Release APK / Build APK and publish release (push) Canceled after 0s
Restore the Pro Libertate Games title and splash; list Katan under Board Games
The bootstrap rebranded the app to Pilgrims of Katan (WALA-118 review);
the decision is to keep the upstream's own identity instead.

- Title and splash: the upstream originals restored exactly — the Wallace
  tartan splash under the "Pro Libertate Games" uncial wordmark
  (SplashScreen.kt, Tartan.kt), the tartan launcher icon, and the
  Theme.ProLibertateGames window theme. The game screens go back to the
  upstream WallaceGold/WallaceRed accents the tartan is woven from.
- Names and colours: launcher names back to "Pro Libertate Games" /
  "Pro Libertate Games DEV"; the channel colours back to the clan red /
  hunting green setts (resValue tartan_field and friends). The installed
  identity stays ca.wallacenet.pilgrimsofkatan (+ .dev) — that is the
  package, not the brand.
- Catalogue: Katan is listed under Board Games (3-4 players, original
  blurb, no third-party marks) with available = false, so dev builds show
  it as "Coming soon" and a production build hides it until its engine
  and screen land.
- Docs: README/CLAUDE.md/docs/CI.md updated to the restored identity;
  CatalogTest's invariant now names Katan as the one deliberate exception
  rather than asserting nothing is unfinished.

Structural bootstrap untouched: applicationId, OTA repointed at the Gitea
releases, CI workflows, version stamping.

Verified: ./gradlew assembleDebug and testDebugUnitTest green — 628 tests,
0 failures.

Co-Authored-By: Paperclip <[email protected]>
2026-10-14 02:15:30 +00:00
..
2026-08-06 13:34:31 +00:00
2026-08-07 05:52:26 +00:00
2026-08-06 03:25:09 +00:00
2026-08-06 18:09:10 +00:00

docs/

Conventions for this repo's documentation. Seeded at bootstrap (WALA-118).

Per-game rules: RULES-<game>.md

Every game in GameCatalog gets one file describing how this app implements it — not a generic rule dump. The rules code (app/src/main/java/org/prolibertate/games/game/<game>/) is the source of truth; the doc exists so a human or an agent can check intent against behaviour without reading Kotlin first.

Naming: the catalogue id, lowercase, e.g. crazy8s → RULES-crazy8s.md.

Game (catalogue id) Rules doc
Backgammon RULES-backgammon.md
Checkers RULES-checkers.md
Chess RULES-chess.md
Crazy 8s RULES-crazy8s.md
Cribbage RULES-cribbage.md
Euchre RULES-euchre.md
FreeCell — (TODO)
Golf RULES-golf.md
Hearts — (TODO)
Kaiser RULES-kaiser.md
Klondike — (TODO)
Mastermind RULES-mastermind.md
Morris RULES-morris.md
Peg solitaire — (TODO)
Pirates RULES-pirates.md
President RULES-president.md
Pyramid — (TODO)
Sequence RULES-sequence.md
Spider — (TODO)
Ta Yü RULES-tayu.md
Wizard RULES-wizard.md
Yahtzee — (TODO)

Other docs

  • CI.md — build, CI, releases, OTA decisions.
  • licenses/ — third-party licences that must travel with the app (Uncial Antiqua under the SIL OFL; the app itself is GPL-3.0, see /LICENSE).
  • Repo-level agent notes live in CLAUDE.md at the root.