Katan: rolled-hex highlight, compact Build menu, clearer harbours #5
@@ -11,6 +11,7 @@ import androidx.compose.runtime.rememberUpdatedState
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import androidx.compose.runtime.setValue
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.geometry.Offset
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import androidx.compose.ui.geometry.Size
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import androidx.compose.ui.graphics.Color
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import androidx.compose.ui.graphics.Path
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import androidx.compose.ui.graphics.StrokeCap
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@@ -30,6 +31,7 @@ import org.prolibertate.games.game.catan.BuildingType
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import org.prolibertate.games.game.catan.CatanBoard
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import org.prolibertate.games.game.catan.CatanState
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import org.prolibertate.games.game.catan.NO_PLAYER
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import org.prolibertate.games.game.catan.Resource
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/**
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* The island, drawn and tappable.
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@@ -54,6 +56,8 @@ fun CatanBoardView(
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onHexTap: (Int) -> Unit,
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modifier: Modifier = Modifier,
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style: CatanStyle = LocalCatanStyle.current,
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/** Hexes to light up as having produced on the latest roll. */
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rolledHexes: Set<Int> = emptySet(),
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) {
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val measurer = rememberTextMeasurer()
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var size by remember { mutableStateOf(IntSize.Zero) }
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@@ -99,6 +103,7 @@ fun CatanBoardView(
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drawRect(color = style.sea)
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drawPorts(state, board, style, measurer)
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drawHexes(state, board, style, measurer)
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drawRolled(rolledHexes, board, style)
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drawRobber(state, board, style)
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drawRoads(state, board, style)
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drawEdgeTargets(targets, board, style)
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@@ -130,6 +135,17 @@ private fun DrawScope.drawHexes(
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}
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}
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/** A bright wash and rim on each hex that paid out, drawn over the terrain and under the pieces. */
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private fun DrawScope.drawRolled(hexes: Set<Int>, board: BoardLayout, style: CatanStyle) {
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for (hex in hexes) {
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val centre = board.hexCenter(hex)
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val path = polygon(board.hexCorners(hex).map { insetToward(it, centre, style.hexInset + 0.04f) })
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drawPath(path, color = style.rolled.copy(alpha = 0.28f))
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drawPath(path, color = style.pieceOutline, style = Stroke(width = board.radius * 0.13f))
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drawPath(path, color = style.rolled, style = Stroke(width = board.radius * 0.075f))
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}
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}
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private fun DrawScope.drawToken(
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number: Int,
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at: Pt,
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@@ -206,7 +222,7 @@ private fun DrawScope.drawPorts(
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val anchor = board.portAnchor(port.edge)
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val (a, b) = board.edgeEnds(port.edge)
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val tint = port.resource?.let { style.resource.getValue(it) } ?: style.portInk
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// Two short piers from the marker to the vertices that can use the harbour.
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// Two piers from the marker to the vertices that can use the harbour.
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for (end in listOf(a, b)) {
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drawLine(
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color = style.portMarker.copy(alpha = 0.9f),
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@@ -224,10 +240,26 @@ private fun DrawScope.drawPorts(
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center = anchor.offset(),
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style = Stroke(width = board.radius * 0.07f),
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)
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// What the harbour trades: a picture of the resource, or "?" for any.
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val iconAt = Pt(anchor.x, anchor.y - radius * 0.27f)
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val iconSize = radius * 0.5f
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val resource = port.resource
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if (resource != null) {
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drawResourceIcon(resource, iconAt, iconSize, tint, style.pieceOutline)
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} else {
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drawCentered(
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measurer = measurer,
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text = "?",
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at = iconAt,
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fontPx = board.radius * style.portText * 1.5f,
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color = style.portInk,
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weight = FontWeight.ExtraBold,
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)
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}
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drawCentered(
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measurer = measurer,
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text = "${port.ratio}:1",
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at = anchor,
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at = Pt(anchor.x, anchor.y + radius * 0.5f),
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fontPx = board.radius * style.portText,
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color = style.portInk,
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weight = FontWeight.Bold,
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@@ -235,6 +267,81 @@ private fun DrawScope.drawPorts(
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}
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}
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/**
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* A small pictogram of [resource] centred on [at], about 2·[s] across: a tree,
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* bricks, a sheep, an ear of wheat or a rock. Drawn with paths so there are no
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* image assets to ship or scale.
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*/
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private fun DrawScope.drawResourceIcon(resource: Resource, at: Pt, s: Float, fill: Color, line: Color) {
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val outline = Stroke(width = s * 0.12f)
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when (resource) {
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Resource.LUMBER -> {
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val crown = Path().apply {
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moveTo(at.x, at.y - s)
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lineTo(at.x + s * 0.8f, at.y + s * 0.3f)
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lineTo(at.x - s * 0.8f, at.y + s * 0.3f)
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close()
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}
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drawRect(color = line, topLeft = Offset(at.x - s * 0.14f, at.y + s * 0.3f), size = Size(s * 0.28f, s * 0.6f))
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drawPath(crown, color = fill)
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drawPath(crown, color = line, style = outline)
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}
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Resource.BRICK -> {
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val w = s * 0.9f
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val h = s * 0.42f
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for ((row, shift) in listOf(0f to 0f, 1f to w * 0.5f)) {
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val top = at.y - h + row * h
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val left = at.x - w + shift - w * 0.25f
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for (col in 0..1) {
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val x = left + col * w
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drawRect(color = fill, topLeft = Offset(x, top), size = Size(w, h))
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drawRect(color = line, topLeft = Offset(x, top), size = Size(w, h), style = outline)
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}
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}
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}
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Resource.WOOL -> {
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for ((dx, dy) in listOf(-0.45f to 0f, 0.1f to -0.25f, 0.5f to 0.05f, 0f to 0.2f)) {
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drawCircle(color = fill, radius = s * 0.42f, center = Offset(at.x + dx * s, at.y + dy * s))
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}
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drawCircle(color = line, radius = s * 0.24f, center = Offset(at.x - s * 0.85f, at.y + s * 0.15f))
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drawRect(color = line, topLeft = Offset(at.x - s * 0.5f, at.y + s * 0.5f), size = Size(s * 0.14f, s * 0.45f))
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drawRect(color = line, topLeft = Offset(at.x + s * 0.3f, at.y + s * 0.5f), size = Size(s * 0.14f, s * 0.45f))
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}
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Resource.GRAIN -> {
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drawLine(color = line, start = Offset(at.x, at.y + s), end = Offset(at.x, at.y - s * 0.7f), strokeWidth = s * 0.14f)
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for (i in 0..2) {
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val y = at.y - s * 0.7f + i * s * 0.5f
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for (side in listOf(-1f, 1f)) {
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val kernel = Path().apply {
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moveTo(at.x, y + s * 0.3f)
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lineTo(at.x + side * s * 0.6f, y - s * 0.05f)
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lineTo(at.x + side * s * 0.15f, y - s * 0.2f)
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close()
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}
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drawPath(kernel, color = fill)
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drawPath(kernel, color = line, style = Stroke(width = s * 0.08f))
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}
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}
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}
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Resource.ORE -> {
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val peak = Path().apply {
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moveTo(at.x - s, at.y + s * 0.8f)
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lineTo(at.x - s * 0.3f, at.y - s * 0.6f)
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lineTo(at.x + s * 0.1f, at.y + s * 0.05f)
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lineTo(at.x + s * 0.45f, at.y - s * 0.3f)
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lineTo(at.x + s, at.y + s * 0.8f)
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close()
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}
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drawPath(peak, color = fill)
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drawPath(peak, color = line, style = outline)
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}
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}
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}
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// ---------------------------------------------------------------------------
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// Pieces
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// ---------------------------------------------------------------------------
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@@ -102,7 +102,7 @@ object CatanGeometry {
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private const val LATTICE_Y_UNITS = 16
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/** Empty space round the island, in hex radii, for the sea and the harbours. */
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const val MARGIN = 1.15f
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const val MARGIN = 1.75f
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private val boardWidthInRadii = LATTICE_X_UNITS * SQRT3 / 2f + 2 * MARGIN
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private val boardHeightInRadii = LATTICE_Y_UNITS / 2f + 2 * MARGIN
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@@ -119,5 +119,5 @@ object CatanGeometry {
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private const val SQRT3 = 1.7320508f
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/** How far past the coast a harbour marker sits, in hex radii. */
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private const val PORT_OFFSET = 0.62f
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/** How far past the coast a harbour marker sits, in hex radii. Far enough that its piers are clearly visible. */
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internal const val PORT_OFFSET = 1.0f
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@@ -171,6 +171,25 @@ object CatanInteraction {
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fun canRoll(legal: List<CatanMove>): Boolean = legal.any { it is RollDice }
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/**
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* The hexes that paid out for this turn's roll, so the board can light them.
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* Empty until the turn's roll has happened (the dice left over from the last
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* turn are not this turn's), on a seven, and for the hex the robber sits on.
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*/
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fun rolledHexes(state: CatanState): Set<Int> {
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if (state.lastDice.size != 2) return emptySet()
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if (state.phase == CatanPhase.AWAIT_ROLL || state.phase == CatanPhase.SETUP_FIRST ||
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state.phase == CatanPhase.SETUP_SECOND
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) {
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return emptySet()
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}
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val total = state.lastDice.sum()
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if (total == 7) return emptySet()
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return (0 until CatanBoard.HEX_COUNT)
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.filter { state.numbers[it] == total && it != state.robber }
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.toSet()
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}
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fun canEndTurn(legal: List<CatanMove>): Boolean = legal.any { it is EndTurn }
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fun canEndFreeRoads(legal: List<CatanMove>): Boolean = legal.any { it is EndFreeRoads }
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@@ -19,11 +19,17 @@ import androidx.compose.foundation.shape.CircleShape
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import androidx.compose.foundation.shape.RoundedCornerShape
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import androidx.compose.foundation.verticalScroll
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import androidx.compose.material3.Button
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import androidx.compose.material3.DropdownMenu
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import androidx.compose.material3.DropdownMenuItem
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import androidx.compose.material3.FilledTonalButton
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import androidx.compose.material3.MaterialTheme
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import androidx.compose.material3.OutlinedButton
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import androidx.compose.material3.Text
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.getValue
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import androidx.compose.runtime.mutableStateOf
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import androidx.compose.runtime.remember
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import androidx.compose.runtime.setValue
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import androidx.compose.ui.Alignment
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.draw.clip
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@@ -297,6 +303,8 @@ fun CatanActionBar(
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onEndFreeRoads: () -> Unit,
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onRepickSetup: () -> Unit,
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modifier: Modifier = Modifier,
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/** Small screens: fold Road / Settlement / City into one "Build" button with a menu. */
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compact: Boolean = false,
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) {
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Column(modifier = modifier.fillMaxWidth(), verticalArrangement = Arrangement.spacedBy(8.dp)) {
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Row(
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@@ -315,9 +323,13 @@ fun CatanActionBar(
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horizontalArrangement = Arrangement.spacedBy(8.dp),
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verticalArrangement = Arrangement.spacedBy(8.dp),
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) {
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BuildButton(BuildKind.ROAD, CatanText.ROAD, CatanText.ROAD_COST, actions, onBuild)
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BuildButton(BuildKind.SETTLEMENT, CatanText.SETTLEMENT, CatanText.SETTLEMENT_COST, actions, onBuild)
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BuildButton(BuildKind.CITY, CatanText.CITY, CatanText.CITY_COST, actions, onBuild)
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if (compact) {
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BuildMenuButton(actions, onBuild)
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} else {
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BuildButton(BuildKind.ROAD, CatanText.ROAD, CatanText.ROAD_COST, actions, onBuild)
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BuildButton(BuildKind.SETTLEMENT, CatanText.SETTLEMENT, CatanText.SETTLEMENT_COST, actions, onBuild)
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BuildButton(BuildKind.CITY, CatanText.CITY, CatanText.CITY_COST, actions, onBuild)
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}
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OutlinedButton(onClick = onBuyCard, enabled = actions.canBuyCard) {
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LabelWithCost(CatanText.BUY_CARD, CatanText.DEV_COST)
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}
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@@ -352,6 +364,52 @@ private fun BuildButton(
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}
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}
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/**
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* The small-screen stand-in for the three build buttons: one "Build" button
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* whose menu lists Road, Settlement and City with their costs. While a build
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* mode is armed the button shows which, and choosing that entry again cancels it.
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*/
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@Composable
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private fun BuildMenuButton(actions: CatanActions, onBuild: (BuildKind?) -> Unit) {
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var open by remember { mutableStateOf(false) }
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val armed = actions.building
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val anyEnabled = actions.canBuild.isNotEmpty() || armed != null
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val label = {
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LabelWithCost(CatanText.BUILD, armed?.let { buildLabel(it) } ?: CatanText.NO_COST)
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}
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Box {
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if (armed != null) {
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FilledTonalButton(onClick = { open = true }, enabled = anyEnabled) { label() }
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} else {
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OutlinedButton(onClick = { open = true }, enabled = anyEnabled) { label() }
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}
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DropdownMenu(expanded = open, onDismissRequest = { open = false }) {
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for (kind in BuildKind.entries) {
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DropdownMenuItem(
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text = { LabelWithCost(buildLabel(kind), buildCost(kind)) },
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enabled = kind in actions.canBuild,
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onClick = {
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open = false
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onBuild(if (armed == kind) null else kind)
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},
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)
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}
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}
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}
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}
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private fun buildLabel(kind: BuildKind): String = when (kind) {
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BuildKind.ROAD -> CatanText.ROAD
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BuildKind.SETTLEMENT -> CatanText.SETTLEMENT
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BuildKind.CITY -> CatanText.CITY
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}
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private fun buildCost(kind: BuildKind): String = when (kind) {
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BuildKind.ROAD -> CatanText.ROAD_COST
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BuildKind.SETTLEMENT -> CatanText.SETTLEMENT_COST
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BuildKind.CITY -> CatanText.CITY_COST
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}
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@Composable
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private fun LabelWithCost(label: String, cost: String) {
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Column(horizontalAlignment = Alignment.CenterHorizontally) {
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@@ -141,6 +141,7 @@ fun CatanScreen(
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canEndFreeRoads = CatanInteraction.canEndFreeRoads(legal),
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canRepickSetup = setupVertex != null,
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)
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val rolledHexes = CatanInteraction.rolledHexes(current)
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val prompt = CatanText.prompt(current, seats, setupVertexChosen = setupVertex != null, building = building)
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val handle: (TapOutcome) -> Unit = { outcome ->
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@@ -161,6 +162,8 @@ fun CatanScreen(
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ScreenScaffold(title = CatanText.TITLE, onBack = onExit, actions = endGameAction) { modifier ->
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BoxWithConstraints(modifier = modifier) {
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val wide = maxWidth > maxHeight * 1.1f
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// Phones (either way up) get the one-button build menu.
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val compactBuild = !wide || maxWidth < 600.dp
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val board: @Composable (Modifier) -> Unit = { boardModifier ->
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CatanBoardView(
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@@ -172,6 +175,7 @@ fun CatanScreen(
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onHexTap = { handle(CatanInteraction.onHexTap(it, legal)) },
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modifier = boardModifier,
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style = style,
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rolledHexes = rolledHexes,
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)
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}
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val players: @Composable (Boolean) -> Unit = { grid ->
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@@ -195,6 +199,7 @@ fun CatanScreen(
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legal.firstOrNull { m -> m is EndFreeRoads }?.let(submit)
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},
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onRepickSetup = { setupVertex = null },
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compact = compactBuild,
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)
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}
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}
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@@ -36,6 +36,8 @@ data class CatanStyle(
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val tokenHotInk: Color,
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/** The robber's pawn. */
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val robber: Color,
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/** Outline and wash on hexes that produced for the latest dice roll. */
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val rolled: Color,
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/** Harbour marker disc and its ink. */
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val portMarker: Color,
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val portInk: Color,
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@@ -64,12 +66,12 @@ data class CatanStyle(
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val citySize: Float = 0.42f,
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val tokenRadius: Float = 0.36f,
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val robberSize: Float = 0.34f,
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val portRadius: Float = 0.34f,
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val portRadius: Float = 0.46f,
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val targetRadius: Float = 0.20f,
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/** How close a tap must land to a vertex / edge / hex centre to count. */
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val tapReach: Float = 0.55f,
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val tokenText: Float = 0.34f,
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val portText: Float = 0.26f,
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val portText: Float = 0.27f,
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)
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/** The light palette, which is also the reference for the dark one. */
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@@ -88,6 +90,7 @@ private val LightStyle = CatanStyle(
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tokenInk = Color(0xFF2B2B2B),
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tokenHotInk = Color(0xFFC62828),
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robber = Color(0xFF263238),
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rolled = Color(0xFFFFFFFF),
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portMarker = Color(0xFFFFF8E1),
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portInk = Color(0xFF2B2B2B),
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resource = mapOf(
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@@ -111,7 +111,7 @@ class CatanGeometryTest {
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val anchor = layout.portAnchor(e)
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val mid = layout.edgeMidpoint(e)
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assertTrue("harbour on edge $e should be past the coast", dist(anchor, centre) > dist(mid, centre))
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assertTrue("and not floating far from it", abs(dist(anchor, mid) - layout.radius * 0.62f) < 1f)
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assertTrue("and not floating far from it", abs(dist(anchor, mid) - layout.radius * PORT_OFFSET) < 1f)
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}
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}
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}
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@@ -322,4 +322,27 @@ class CatanInteractionTest {
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val short = pending.withHand(1, hand())
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assertEquals(false to true, CatanInteraction.tradeResponses(CatanRules.legalMoves(short, 1)))
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}
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// --- Rolled-hex highlight --------------------------------------------------
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@Test
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fun `rolled hexes are those carrying the number, minus the robber's`() {
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val base = playing(turn = 0)
|
||||
val number = base.numbers.first { it != 0 && it != 7 }
|
||||
val state = base.copy(lastDice = if (number <= 7) listOf(number - 1, 1) else listOf(6, number - 6))
|
||||
val all = (0 until CatanBoard.HEX_COUNT).filter { state.numbers[it] == number }
|
||||
assertTrue(all.isNotEmpty())
|
||||
assertEquals(all.filter { it != state.robber }.toSet(), CatanInteraction.rolledHexes(state))
|
||||
val blocked = state.copy(robber = all.first())
|
||||
assertFalse(all.first() in CatanInteraction.rolledHexes(blocked))
|
||||
}
|
||||
|
||||
@Test
|
||||
fun `nothing is highlighted before this turn's roll, on a seven, or in setup`() {
|
||||
val rolled = playing(turn = 0).copy(lastDice = listOf(3, 3))
|
||||
assertTrue(CatanInteraction.rolledHexes(rolled.copy(phase = CatanPhase.AWAIT_ROLL)).isEmpty())
|
||||
assertTrue(CatanInteraction.rolledHexes(rolled.copy(lastDice = listOf(3, 4))).isEmpty())
|
||||
assertTrue(CatanInteraction.rolledHexes(rolled.copy(phase = CatanPhase.SETUP_FIRST)).isEmpty())
|
||||
assertTrue(CatanInteraction.rolledHexes(rolled.copy(lastDice = emptyList())).isEmpty())
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user