From d30ea8656f1874eacdca8667289fe24f2a60bf11 Mon Sep 17 00:00:00 2001 From: Claude Date: Thu, 6 Aug 2026 04:00:16 +0000 Subject: [PATCH] Fix section ordering in the Golf rules The opening-cards section had been dropped into the middle of the table setup list, stranding the discard pile and deck-count bullets after it. Co-Authored-By: Claude Opus 5 Claude-Session: https://claude.ai/code/session_015qjfMiPUDshdKEUa6vxqzN --- docs/RULES-golf.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/docs/RULES-golf.md b/docs/RULES-golf.md index c450fa9..d94cf9a 100644 --- a/docs/RULES-golf.md +++ b/docs/RULES-golf.md @@ -17,16 +17,16 @@ game setup screen. Lowest score wins, as on a golf course. - **Seen at the start — *toggle*.** How many of your own cards you turn over before play begins; two by default. +- One card is turned up to start the discard pile; the rest is the stock. +- Six players on the 9-card board needs more cards than a deck holds, so two + decks are shuffled together whenever the deal would exceed 24 cards. ## Choosing your openers Nothing is dealt face up. Each player in turn picks which of their own cards to turn over, up to the allowance above, and play begins once everyone has chosen. Spreading them across columns tells you more about the board than stacking two -in the same column. -- One card is turned up to start the discard pile; the rest is the stock. -- Six players on the 9-card board needs more cards than a deck holds, so two - decks are shuffled together whenever the deal would exceed 24 cards. +in the same column does. ## A turn